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1
Discussion / The Future of CustomCoD
« Last post by Crushing Boa on May 24, 2013, 05:45:02 PM »
Okay, look.  Something needs to happen.  This site has had a very long run but for the last year it feels like its been pretty much forgotten.  All of the legit members have all just about left and only a handful are left.  And, perhaps that's even an exaggeration.  This whole dormant CustomCoD problem has been on my mind for a long time.  However, I just didn't ever think it would get this poor.

I might not be one of the oldest members on this site.  But, I am aware of how popular it once was a few years back.  Of course, the obvious reason why this site has been going down the tubes is simply cause Call of Duty doesn't support modding and mapping anymore.  However, does that just mean that CustomCoD is screwed?  Am I the only one who remembers when this website turned into CustomFPS?

Seriously, its time to explore some options.  Or, to make it easy, we can call it a nice run and leave the site up for whoever still wants to download maps and stuff.
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Released Maps / Re: nazi_zombie_ssmansion
« Last post by harryk97 on May 24, 2013, 02:30:53 PM »
am i the only one who cant switch on the power... i held turn on for so long but it just wont turn on lol
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fuck yah
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Released Maps / Re: nazi_zombie_random_box
« Last post by alex_fr7 on May 23, 2013, 04:53:49 AM »
File Name: nazi_zombie_random_box
File Submitted: October 2, 2012, 5:31:34 PM

NAZI_ZOMBIE_RANDOM_BOX

this map:


 prototype style  :P


 small map, 4 buyable doors/debris


weapons: thompson, m1-carbine, db_sawed, kar98k, db, bar, randombox, and the cabinet

lots of fx!!!  8)

zombie eye fx!!!  ;D

dyn sandbags!!!

for singleplayer: devmap nazi_zombie_random_box or map nazi_zombie_random_box

not testet in co-op  :-

only made on 2,5 days  8)

nazi_zombie_random_box

small pro


FIRST MAP EVER BY JACOBTHEKILLER.  8)

Click here to download this file
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CoD:WW Mapping / Re: unknown anim tree 'zombie_factory'?
« Last post by NaviLlicious on May 22, 2013, 03:44:08 PM »
and i did move the dlc3.csv to the zone folder i dont see anything anywhere on this if anyone knows how to fix this id appreciate the help
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CoD:WW Mapping / unknown anim tree 'zombie_factory'?
« Last post by NaviLlicious on May 22, 2013, 11:20:49 AM »
new to making maps so i compiled it and everything and everytime i try to run the map i get that error "unknown anim tree 'zombie_factory'" anyone know how to fix it?
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Released Maps / Re: nazi_zombie_aztec
« Last post by cowman09 on May 22, 2013, 10:12:40 AM »
do you think you can make me a map?
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WIP Maps / Re: Zombie Wohnungen Need Testers
« Last post by RamonS023 on May 22, 2013, 10:01:47 AM »
Still need help?
I would like to help you with testing
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if you play it there eyes are different colors that means 1 of them are controlling btw watch nuketown zombies there eyes are diff colors
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Set the zombies in  _zombiemode. gsc 
a brush with highest number 24

/ / Limit zombie to 24 Max, must have the for network purposes
SetAILimit (24);

Is there a way to break through the 24, please? If directly on the increase, beyond 24 zombies in the game is full of zombies
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